... / Production Processes and Tools / Getting Started with 3DS Max

3ds Max is software for 3D modelling, animation, rendering and visualisation. It allows you to create stunning game environments, design visualisations and virtual reality experiences.

  • Introduction to 3ds Max

    This is where you should start. This course introduces you to navigating in 3ds Max, modeling, animating, texturing and lighting a finished scene. You should follow these lessons in sequence, from first to last, before moving to more advanced topics. Please download the source files (328MB).

  • UV Unwrapping in 3ds Max

    The UV Unwrapping tool is a great tool to leverage when conventional mapping methods for projecting textures on a 3D model are no longer sufficient. Or simply when a model is too complex for simple planar, cylindrical or spherical projections. Please download the source files (6.6MB)

  • Creating Materials and Maps

    Material texture can include information from bitmap images, as well as bump maps for a 3D effect. In this 3ds Max tutorial series, learn how to use Blended Box Map to project maps onto an object in a way that doesn’t require complex UV Mapping and blend between projection directions to eliminate hard seams.

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